Flag football penalties and referee signals
Most flag football penalties come from the same few situations: a runner protecting their flags, contact in a non-contact game, a rusher leaving early, or players moving before the snap. This guide explains the common calls and the simple signals officials can use to keep everyone aligned.
- NFL FLAG treats offensive penalties as loss of down plus yardage, and defensive penalties as automatic first down plus any yardage that applies.
- Flag guarding, illegal contact, false starts, illegal rushes, and pass interference are the calls new officials see most.
- Give the signal, name the foul, name the team, mark the enforcement, and reset the down.
- Youth, 7v7, and school leagues often change penalty yardage and enforcement, so the local rulebook always wins.
- A clean play log helps officials explain what happened after the whistle.
- NFL FLAG penalties chart - official penalty categories, descriptions, and enforcement.
- NFL FLAG rules overview - official rules page with basic gameplay, terms, and penalties.
- NFL FLAG rulebook PDF - full playing rules for officials.
Referee signals at a glance
These are the 21 official IFAF referee signals, each with the number used in the rulebook (S5, S33...). You’ll give touchdown (S5), first down (S8) and incomplete pass (S10) on almost every drive, plus the penalty signals described below. NFL FLAG and some local leagues use different signals for a few fouls, so confirm yours in your league’s rulebook.
S1 Ready for playArm straight out in front, chop it down.
S2 Start the clockWind one arm in big circles.
S3 Stop the clockSwing both arms up, cross the wrists overhead.
S5 TouchdownBoth arms straight up.
S6 SafetyPalms together above the head.
S8 First downPoint toward the offense’s goal line.
S9 Loss of downBoth hands behind the head.
S10 Incomplete passSwing both arms side to side, level at the waist.
S14 End of periodHold the ball up overhead.
S18 Offside, illegal blitzHands on hips.
S19 False start, illegal procedureRoll the forearms in front of the chest.
S21 Delay of game, delay of passFold the arms across the chest.
S22 Illegal participation, substitutionOne hand flat on the chest.
S27 Unsportsmanlike conductBoth arms straight out to the sides, palms down.
S33 Pass interferencePush both open hands forward.
S35 Illegal forward or backward passBack to the field, wave a hand down behind the back.
S38 Illegal contactRaise one fist, grab that wrist.
S43 ShieldingForearm across the body, other hand up, palm out.
S47 DisqualificationThumb up, jerk it back over the shoulder.
S51 Jumping, divingArms down, hop up off the ground.
S52 Flag guarding, illegal flag pullRaise an open hand, sweep it down to the hip.
Name that signal. Can you tell these eight signals apart at game speed? Turn on JavaScript to play the signals game, or test yourself with the free flag football rules quiz.
Common flag football penalties
Flag guarding
The ball-carrier uses a hand, arm, elbow, shoulder, or ball to block access to the flags. The IFAF signal (S52): raise an open hand, then sweep it down to the hip. Explain: "Flag guarding, offense."

Illegal contact or blocking
Flag football is built around space, not blocking. Call contact when a player pushes, screens, holds, or runs through an opponent to gain position. The IFAF signal (S38): raise one fist and grab that wrist with the other hand.
False start
An offensive player makes a sudden movement before the snap that simulates the start of the play. The IFAF signal (S19): roll the forearms over each other in front of the chest.
Offside or illegal rush
A defender crosses the line of scrimmage early or rushes from the wrong depth. In NFL FLAG, the rush line is 7 yards from the line of scrimmage unless the ball is handed off, pitched, or thrown backward, which makes all defenders eligible to rush. The IFAF signal (S18): hands on hips.
Pass interference
A player significantly restricts an opponent's chance to catch a thrown ball. The IFAF signal (S33): push both open hands forward. Light incidental contact is different from playing through the receiver.
Delay of game
The offense fails to snap before the play clock or ready-for-play count expires. The IFAF signal (S21): fold the arms across the chest.
Unsportsmanlike conduct
Taunting, arguing, unsafe behavior, or language that harms the game. The IFAF signal (S27): both arms straight out to the sides, palms down. Keep this call calm and direct: stop the behavior early before it becomes the whole game.
NFL FLAG penalty quick chart
This is a fast, game-day summary of the NFL FLAG penalty categories. Use it to orient yourself quickly, then tap through to the official NFL FLAG chart or rulebook above for the source version.
| Category | Examples | Typical enforcement |
|---|---|---|
| Defensive spot fouls | Defensive pass interference, holding, stripping the ball | From the spot of the foul; defensive fouls generally include an automatic first down |
| Offensive spot fouls | Screening, blocking, charging, flag guarding | From the spot of the foul; offensive fouls generally include loss of down |
| Defensive penalties | Unnecessary roughness, unsportsmanlike conduct, offside, illegal rush, illegal flag pull, roughing the passer, taunting | Usually yardage plus automatic first down |
| Offensive penalties | Unnecessary roughness, unsportsmanlike conduct, false start, illegal forward pass, offensive pass interference, illegal motion, delay of game, impeding the rusher, illegal procedure | Usually yardage plus loss of down |
Two IFAF calls, explained with the signal, the yards and the down:
Calls refs need most often
- Defensive pass interference: a defender significantly hinders an eligible receiver's chance to catch the ball.
- Holding: restraining a player who does not have the ball.
- Stripping: knocking or grabbing the ball out of the ball-carrier's possession.
- Illegal flag pull: pulling a flag before the receiver has full possession.
- Roughing the passer: contact with the passer after a forward pass is thrown.
- Illegal forward pass: a forward pass thrown after the passer has crossed the line of scrimmage.
- Impeding the rusher: a moving offensive player occupies or blocks the rusher's path.
- Delay of game: the offense does not snap before the play clock expires; NFL FLAG references a 25-second snap window after the ball is spotted, with local enforcement details set by the rulebook.
How to announce a penalty
- Stop the play and make eye contact with both teams.
- Give the signal.
- Name the foul and the team: "Flag guarding, offense."
- State the enforcement: yardage, loss of down, automatic first down, or replay.
- Reset the ball, down, and clock before the next snap.
Penalty enforcement varies
The exact yardage is not universal. NFL FLAG publishes baseline rules, but tournament, youth, 7v7, intramural, and NFHS-style leagues may change the penalty distance, whether a down is replayed, and how live-ball fouls are enforced. For a game that matters, check the local rulebook before kickoff.
Make the call. Test yourself on these rules with the free flag football rules quiz: watch an animated play, pick the call, and see the IFAF rule behind it.
Frequently asked questions
What is the most common penalty in flag football?
Flag guarding is one of the most common, especially with younger players who instinctively protect the belt while running.
Is blocking allowed in flag football?
In NFL FLAG youth rules, the game is non-contact and blocking or screening is not allowed. Some 7v7 and adult leagues allow limited contact, so check the local rules.
Do flag football referees use the same signals as tackle football?
Many signals overlap, but youth flag officials often simplify them so players and parents understand quickly. Clarity matters more than theatrical precision.
Call the game, not the paperwork
ReadyRef gives officials a scoreboard, down tracker, undoable play log, and live sharing tools so penalties and resets do not derail the game.